• Agent Karyo@lemmy.worldOPM
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    27 days ago

    Been meaning to check this out in more depth (tried it for under an hour in EA), I think it has a lot of potential.

  • Elevator7009@ani.social
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    26 days ago

    Manages to hit two things I find interesting to have as a main focus in a game: magic (used to go through so many Reddit threads all asking for games with good magic systems in r/gamingsuggestions) and academia/teaching (way less common to have teaching being the object, or running a school even if more on the management side). I should probably try.

    • Agent Karyo@lemmy.worldOPM
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      25 days ago

      The academy part is what caught my attention. There is a lot of potential for interesting strategies.

      I did find the construction to be a bit strange, but my initial test session was very short; it’s possible that you get used to the room construction.