I’ve used this on the Switch and it is pretty neat. It would be pretty awesome if the VR implementation is good enough!

  • jtk@lemmy.sdf.org
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    1 year ago

    I might pick this up tonight. I have a quest 2 I’ve only used for 10 minutes total, and a gaming PC that can handle this. Will give me an excuse to finally wire up Steam VR, and maybe even play Half-Life Alyx, which I bought and never played. Hopefully Korg doesn’t end up on the pile too.

  • ChappIO@waveform.social
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    1 year ago

    I tried it and it’s underwhelming to me. The UI is really clunky and other than the visuals there is no use to the VR setup at all.

    They are fun instruments though but without automation and many button based menus, I can’t recommend.

    • itchick2014 [Ohio]@midwest.socialOPM
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      1 year ago

      Glad you tried it out though! I wonder how the UI and workflow compare to the switch version. I haven’t delved overly deep into it, but have made a song.

      • ChappIO@waveform.social
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        1 year ago

        I haven’t played the switch version but I’m guessing it is a direct port. Since the UI would feel a lot more “native” to the Nintendo Switch where button combinations and navigation are probably the most natural setup.