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Joined 2 years ago
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Cake day: June 11th, 2023

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  • so, the point about shitty journalism stands, and is actually a good point.

    the point about calling CP2077 basically a scam and deceptive is not that good of a point.

    afaik, the major problem player in the botched release wasn’t CDPR themselves, although they do deserve some of the blame, but Sony:

    Cyberpunk was supposed to be one of the flagship/tech-demo titles of PC (Nvidia), PS4 (later PS5), and XBOX (whatever stupid ass designation it had at the time…xXxBoXOnExXx or some shit? …whatever).

    development started on the PS4, then it was decided that PC release should happen at the same time as console release, so the PS4 version got ported to PC.

    then the PS5 released, so development moved to PS5, which came with a bunch of upgrades and updates to the engine and other components. as one would expect.

    same thing happened with PC hardware: new specs, new features, better performance, etc.

    then, about 2-ish years (?) before release, along comes Sony and notices that “hey! the original contract said you’d release on PS4!” and CDPR obviously said “well… that’s kinda not possible anymore. the game can’t run on outdated hardware due to its performance requirements.” and Sony threatened with lawsuits and insisted on a last-gen release.

    and THAT’S where all the (major) problems started: CDPR was forced (by Sony!) to backport the MUCH more advanced version that was expected to run on MUCH more powerful hardware, which proved borderline impossible.

    this proved to be such an enormous undertaking that development on the actual game basically stopped, as they pretty much had to develop an entirely new game for the old console.

    given the recent news about Sony, is it really any surprise they made a completely ridiculous decision regarding software they obviously don’t understand the ramifications of?

    like i said, CDPR definitely deserves some of the blame here, but most of the blame lies with Sony for enforcing such a ridiculous, and technologically unfeasible, requirement without any understanding (or rather, wilfull ignorance) of the scope of said requirement.

    Sony literally would have rather not sold ANY game than adjust their contract. they were being completely unreasonable, yet CDPR commonly gets ALL of the blame, which again, they only deserve a small part of.


  • that’s because they are forced to by the yt algorithm: you flat out cannot run a business on yt without resorting to clickbait titles, stupid thumbnails, and a bit of sensationalization, because the algorithm will deprioritize your video and unfairly limit your viewership if you don’t do those things.

    Steve’s videos are generally very much dry, factual reporting using fairly neutral language; or in other words: really decent reporting!

    if you want to complain about some tech youtuber doing the exact things you complain about, look at linus and jay…

    there’s some good reasons why steve is one of only a handful of tech channels i still subscribe to…




  • so for something completely different and focusing solely on the “size” aspect:

    the biggest, that i am aware of, game in terms of sheer SIZE involved, is Stellaris:

    it’s a paradox grand strategy game, not first person at all, so completely different from the other recommendations and probably nothing to do with what you asked for…but if you want something truly MASSIVE…well…can’t go much larger than galaxy spanning all out war involving gigantic fleets and armies!

    so if power fantasies is something you’re interested in, maybe take a look! it’s pretty easy to get into, but has a lot of depth (but no requirement) to master later on! and it has a lot of settings regarding game speed and difficulty to tailor it to your tastes.

    and mods, god help me, the mods; play a couple hours to get to know the game, then definitely get Gigastructural Engineering from the workshop. short list of ridiculous engineering:

    • Attack Moons
    • Behemoth Planetcraft
    • Neutronstar Gigaforge
    • Matryoshka Brain
    • and a bunch, even more ridiculously huge projects!

    (sidenote: the new DLC subscription on steam is…kinda worth it honestly. not the worst idea, especially to just try it out for a couple hours. i was extremely skeptical, but it’s kinda, surprisingly, less predatory than the previous “we’ll release 2 20$ DLCs, and 1 30/40$ DLC per year” model…)







  • government employees rarely make more than private employees.

    what they are getting mixed up is that some tenured positions get paid about 2x that of a new employee, because there are still some old contracts around that are simply much better than newer one in terms of pay raises over time.

    and those older government contracts frequently include provisions that make these employees contracts impossible to terminate, resulting in some government employees that simply sit out their time on a stupidly inflated salary that nobody can fire…yes, that’s as bad as it sounds, but those contracts are, as far as im aware, no longer being offered anywhere, and the last ones to get those contracts are going to age out into retirement very soon. most are already retired.

    it’s not related to corruption at all either, these contracts used to be standard in many governments all over the world, europe just happened to have some of the cushiest jobs associated with them…

    but it is true that these employees generally contributed a LOT to governmental inefficiencies…which is why they’re no longer available.







  • kurzgesagt is a bit…controversial…when it comes to their “current affairs” content:

    for example: their climate science content is blatantly misleading in almost all videos.

    they push a kind of “tech optimism” at the cost of presenting practical solutions among other “solutions” that are just straight-up greenwashing bs.

    here’s a video that lays it all out, there’s a LOT to cover:

    https://www.youtube.com/watch?v=uCuy1DaQzWI

    that said, their “what if?” and futurology content is excellent!

    just have to stay skeptical about anything related to capitalism…including climate change and green tech.



  • it’s about being able to read emotions:

    a large portion of autistic people have trouble reading emotions in others.

    that’s why they’re often drawn to things like books, comics, animated content, theater, and, like in this example, robots that clearly express their emotions.

    speaking for myself (diagnosed ASD), it’s the ambiguity that bothers me more than anything. i like it when things are nice and clear, neatly organized, and generally don’t require a lot of attention to interpret.

    interpreting the environment is taxing enough, adding a lot of emotional interpreting on top can quickly get overwhelming, which leads to poor mood, performance, and ultimately just straight-up headaches…again, this isn’t a hunch, it was part of the ASD diagnostic test.

    so i can imagine how much easier it is for kids with similar problems to relate emotionally to something that shows it’s emotions in clear, easily recognizable ways, rather than having to guess constantly. that constant guessing gets real tiring, real quick…