Bahnd Rollard

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Joined 1 year ago
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Cake day: August 26th, 2023

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  • The games are a sequle, CDPR got the rights to make a game based on the IP in the early 2000s and just did their own thing.

    W1 was a bit rough, plot wise it tried to incorporate a lot of the existing world but played the amnesia card so everyone had to explain shit to Geralt (and by extension the player).

    W2 is a direct follow up to W1 and put CDPR on the world stage by being the high water mark for graphics requirements around 2010. Still a very good game, a bit on rails for modern standards, but still fantastic for how it handles branching paths.

    W3 + DLC won all the awards in their respective release years for a reason, they are magnificent and with CDPR spending 15 years in the IP they make tons of call backs to the books without the players feeling like they are missing something if you didnt read them.

    There are 2 (ok… 4) TV shows.

    The netflix shows starring Henry Cavil, king of the nerds, (who is being recast by the least hot hemsworth because netlfix pissed off the books biggest fan) and what ever that second one was that we dont talk about (There is also an anime, which is pretty good) and the Hexer, a made-for-TV low budget show that loosly follows the plot of the early books, it in polish and I dont think it was ever dubbed (I managed to find it with subtitles years ago).

    I know this is more than you asked for but, enjoy the games, enjoy the books, be aware of the fan opinions of the shows.










  • EvE expert here, in addition to this, safe spots are created by warping between two points and using the “save bookmark” feature to drop a pin mid-warp. You then turn the ship around to warp to the empty location you saved. Making multiple safe spots and warping between them will drag you away from common warp vectors and celestial object allowing for some truly remote locations. This is important for being able to run and hide until your aggression or log-off timers expire (without a cloaking device).

    Back in the day there were exploits that would allow people to throw themselves more than ~14 AU away from objects you could warp to and make safe spots. Most of these have been removed from the game but the ones that remain are golden tactical tools for Fleet Commanders and are worth a ton to keep secret.




  • The issue is that in conversation its hard for theists to tell the difference between the two. To them it dosen’t matter if I say “I think your wrong” or “I simply dont care”, a lot of them will see someone who needs to be “saved”. A non-zero number of them will be very annoying about that or be obstructive because of it, so its best to handle all religion based conversations with kid-gloves.


  • Bahnd Rollard@lemmy.worldtoAtheism@lemmy.worldMy religion is atheist?
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    14 days ago

    Sorta, break down the roots of the words. Atheists activly deny that there is are gods (anti-theism), Agnostics (a-gnostic) are those who dont know, are unconvinced or those who simply dont care. If you really want to be pedantic (annoy your religious friends), point out that most theists are also atheists in a sense as they deny all gods, except for their own.