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Cake day: December 16th, 2025

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  • Ghostie@lemmy.ziptolinuxmemes@lemmy.worldPeasants...
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    18 hours ago

    I have a win 11 partition on its own drive as well for some stuff that I still need to use while I figure out how to get it running on Linux. I think it’s funny how windows forgets how to tell time and run peripheral devices because I was booted into Linux previously. Like what are you doing, windows?



  • I’m enjoying bazzite myself as it fits my needs and just use distrobox to run an Ubuntu and Fedora container to cover most of the bases. I just don’t like to look at OSs through any rose tinted sunglasses just because I like the thing. So many people are learning that the hard way with windows right now. There are plenty of use cases where you’d set yourself up for better success and ease of use looking at a different distro than you would trying to work around Bazzite. I’m just not gonna shill for Bazzite as a distro fit for everything because it’s not.


  • This is my use case. If something additional isn’t offered as a flatpak, I need to rely on either distrobox and bottles or just accept the hard no for incompatibility. I’m of the mind that if those tools are something you have to employ nearly daily for things you regularly use, you are pushing the distro beyond its intended scope and it actually doesn’t meet your needs. People should be using the applications they want to use and pick distros that accommodate them, not entertaining alternatives or McGyvering together workarounds to accommodate the distro.









  • I’ve been playing the game as a community tester since the start of alpha 2 (before steam EA). I had taken a break to let the game cook and to address the intel CPU voltage nonsense on my end. I had about 120 hours or so by that time. A year later, I picked it up back when it became available on steam to see the state of the game. Many of the main systems that served as selling points of the game still had yet to be implemented. After an additional 130 hours I noticed that the lion’s share of bugs that were around in alpha 2 were still present. It’s strange to me how a year of dev time didn’t address any of the bugs the player-base was actively reporting but since there was more of the game’s map available and adjustment to some systems that had issues in the prior phase, I couldn’t say they didn’t do anything. Then I see this happen, which was kind of a shock given all communication with the community was business as usual up to the day before this story dropped. Looking back in retrospect, a lot of quirks of intrepid’s behavior line up with the details coming to the surface now as this unfolds. Since these developments on the business end can’t happen over night given the bureaucratic nature of filings and such, I suspect this was the plan in works months ago. It explains why development on crucial things fell by the wayside (they tried to explain it away as “development takes time and we are a small team”).