10% developer
90% goofball
I do stuff for Cataclysm: DDA :P
- 14 Posts
- 5 Comments
Joined 3 years ago
Cake day: June 23rd, 2023
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officer_dirtbag@cdda.socialOPMto
Dark Days Ahead Discussion@cdda.social•Changelog for 2023-07-18 to 2023-07-24English
1·2 years ago(Part 3)
None
- #66989 - Add a accidental injury warning on reach attacks
by WhiteCloud0123 - #66981 - Fix android build
by SurFlurer - #66978 - Warn on suffocate
by bombasticSlacks - #66962 - Weekly Changelog 2023-07-10 to 2023-07-17
by kevingranade - #66942 - Re-add anesthesia kit recipe
by RenechCDDA - #66885 - [Xedra Evolved] Maintenance
by GuardianDll - #66876 - neighbor_oter_check can use om_match_type
by Procyonae - #66859 - Map memory tidy and ghost vparts fix
by irwiss - #66832 - Small adjustments to rattlesnakes
by randomtyper - #66660 - Update smoke effect
by GuardianDll - #66623 - Improve output for JSON errors
by irwiss - #67020 - Fix effect crash
by bombasticSlacks - #67046 - Update license of Sky Island mod
by GuardianDll - #67043 - [Magiclysm] Fix “Monsters don’t cast spells”
by WhiteCloud0123 - #67038 - Damage types: armour/material fixes
by dseguin - #67021 - Make formatter enable ANSI colors in stdout on Windows
by irwiss - #67015 - Allow ‘PARROT_AT_DANGER’ to select player or NPC as target
by WhiteCloud0123 - #67012 - Fix feral flu check crash
by SurFlurer - #67006 - Fixes brigandine recipe typos
by Procyonae - #66997 - Some cast iron edits
by Karol1223 - #66991 - Fix vehicle keybindings
by Qrox - #66960 - Overwrite/delete/extend behaviour for techniques
by Procyonae - #66709 - Various perf improvements for moving the firing cursor
by SurFlurer - #66167 - [XE] newspaper articles
by Maleclypse - #67079 - fix: reduce charge in trash bound items
by casswedson - #67077 - Obsoleted guns can’t be installed as turrets anymore
by GuardianDll - #67076 - Fix disassembly syntax for tin snips and claw bar
by Karol1223 - #67063 - Don’t let monsters choose players’ own hallucination as their attack targets
by WhiteCloud0123 - #67056 - Shorten links in JSON comments
by Karol1223 - #67054 - A bunch of random item reworks: 10
by Karol1223 - #67044 - A bunch of random item reworks: 9
by Karol1223 - #67028 - Making better EoC doc, part one
by GuardianDll - #66951 - Kukri tool qualities
by Procyonae - #67105 - Trashcans are items now
by GuardianDll - #67101 - Fix mansonry saw being impossible to turn off
by GuardianDll - #67098 - Update seasoning salt recipe
by GuardianDll - #67095 - Typos: Reports of my death have been greatly exaggerated
by TheShadowFerret - #67087 - Routine i18n updates on 22 July 2023
by kevingranade - #67084 - EMT, Paramedic, and Paramedic Firefighter adjustment
by chichit1044 - #66993 - Typos are extinct for now
by Procyonae - #67117 - Fix remaining in progress contruction for wall wiring
by Fris0uman - #67088 - Update the table of contents in doc/JSON_INFO.md
by kevingranade - #66990 - Refactor test for npcs boarding player vehicles
by mqrause - #67135 - A bunch of random item reworks: 11
by Karol1223 - #67130 - Weekly Changelog 2023-07-17 to 2023-07-24
by kevingranade - #67128 - Routine tileset updates on 23 July 2023
by kevingranade - #67123 - fix reqs for install/uninstalling skateboard parts
by casswedson - #67094 - Non f_sign Signage
by Procyonae - #66933 - Craftable beast samples
by randomtyper
- #66989 - Add a accidental injury warning on reach attacks
officer_dirtbag@cdda.socialOPMto
Dark Days Ahead Discussion@cdda.social•Changelog for 2023-07-18 to 2023-07-24English
1·2 years ago(Part 2)
Mods
- #66906 - [MoM] Add additional portal storm remnant map extras
by Standing-Storm
Summary: “Add additional portal storm remnant map extras” - #67035 - [Magiclysm] Reading the Earthbones spell fix
by Standing-Storm
Summary: “Reading the Earthbones spell fix” - #66972 - [MoM] Rebalance and add scaling to psionic passives
by Standing-Storm
Summary: “Rebalance and add scaling to psionic passives” - #66939 - [Sky Island] Add sky island mod into the repo
by GuardianDll
Summary: “Mainline Sky Island mod” - #66798 - [MoM] Add psionic interactions to quests, part 1
by Standing-Storm
Summary: “Add ways to use psionics in quests” - #67050 - [MoM] Add psionic feral PARROT lines
by Standing-Storm
Summary: “Add psionic feral parrots” - #67100 - [DinoMod] Culling the Cute
by LyleSY
Summary: “[DinoMod] Culling the Cute” - #67122 - [Magiclysm] Change the Utility Molding spell to allow selecting the starting tool
by Standing-Storm
Summary: “Change the Utility Molding spell to allow selecting the starting tool” - #67080 - [MoM] Blood Purge removes mutagens, you can heal followers’ (and your) diseases
by Standing-Storm
Summary: “Blood Purge removes mutagens, you can heal followers’ diseases”
Infrastructure
- #66794 - Debug menu quick setup option for manual testing
by RenechCDDA
Summary: “Quick setup for manual testing in the debug menu” - #66866 - Tick_action as a separate thing from use_action
by Hirmuolio
Summary: “Tick_action as a separate thing from use_action”
Interface
- #66906 - [MoM] Add additional portal storm remnant map extras
officer_dirtbag@cdda.socialOPMto
Dark Days Ahead Discussion@cdda.social•Changelog for 2023-07-11 to 2023-07-17English
1·3 years ago(Part 2)
None
- #66827 - Bugfix: rebreather regenerator cartridges spawned without charges
by randomtyper - #66826 - Tiny fixes to books
by Karol1223 - #66806 - Fix typo in src/third_party/CMakeLists.txt
by Qrox - #66803 - Enable clang-tidy check performance-unnecessary-copy-initialization
by jbytheway - #66802 - Chip resistance should be higher for dreamdross and forged dreamdross
by Maleclypse - #66797 - fix: missing spaces
by casswedson - #66796 - Migrate some vehicle code from part indexes to part references
by irwiss - #66787 - Weekly Changelog 2023-07-03 to 2023-07-10
by kevingranade - #66786 - Routine tileset updates on 09 July 2023
by kevingranade - #66782 - magiclysm: diviner exodii mission fix
by casswedson - #66779 - Typo fix
by HuajiSama - #66843 - Removes roof from top level stairs in stadiums
by Procyonae - #66839 - fix: update old GRAB_DRAG entry
by dseguin - #66816 - Migrate some vehicle code from part indexes to part references pt2
by irwiss - #66800 - Update the table of contents in doc/JSON_INFO.md
by kevingranade - #66846 - Document more fields…
by RenechCDDA - #66840 - Empty containers are not fuel-air bombs
by RenechCDDA - #66375 - [CR]Properly index active items
by SurFlurer - #66862 - Prevent Unload_container unloading NO_UNLOAD containers
by RenechCDDA - #66830 - Accessories obsoletion strikes back
by GuardianDll - #66916 - Routine i18n updates on 15 July 2023
by kevingranade - #66914 - throttle stalebot
by kevingranade - #66904 - Places some of Karol’s plywood chairs and barstools
by Procyonae - #66901 - Let the fallen items of the dead NPC attach to the NPC’s body
by WhiteCloud0123 - #66893 - Suppress -Wmaybe-uninitialized false positives in MinGW-w64 debug build
by Qrox - #66890 - Jmath functions for mapgen
by bombasticSlacks - #66889 - Inline
sm_to_ms_copyfor multi% cpu wins in congested places.
by akrieger - #66883 - Clean up vpart_info fields, vpslots and their accessor functions
by irwiss - #66878 - More nest test fail fixes
by Procyonae - #66874 - Fix off-by-1 in ablative coverage
by irwiss - #66863 - Use activity actor to drop items when being mugged
by RenechCDDA - #66860 - No suitcases inside suitcases
by RenechCDDA - #66851 - Tidy vehicle functions for cargo
by irwiss - #66953 - Fix issue with portal storms only happening once
by Ramza13 - #66937 - Add P90 to guns_swat so mags don’t spawn alone
by randomtyper - #66920 - crafting: respect spec for std::normal_distribution
by andrei8l - #66919 - mapgen: use dbl_or_var for variable weights
by andrei8l - #66915 - Remove Pilot light from electric oven
by Maleclypse - #66873 - Allow nests to check for neighbouring flags
by Procyonae - #66973 - Add compound crossbow to Hunting Supply Store’s archery space itemgroup
by FayFlightee - #66970 - Fix messed up brs
by bombasticSlacks - #66959 - Clang Fixes
by bombasticSlacks - #66958 - Routine tileset updates on 16 July 2023
by kevingranade - #66938 - Keybindings fixes
by Qrox - #66936 - Document most event types for EOCs
by RenechCDDA - #66774 - A bunch of random item reworks: 8
by Karol1223
- #66827 - Bugfix: rebreather regenerator cartridges spawned without charges
officer_dirtbag@cdda.socialOPMto
Dark Days Ahead Discussion@cdda.social•Changelog for 2023-06-27 to 2023-07-03English
1·3 years agoMore precisely we got 117 merged PRs this week, still lots! But most of them were merged by one person, I’ll let you guess who it is :P
Who is that pretty dseguin person? I bet they're a terrible developer :P
(It me, I’m the terrible developer)