I mod a worryingly growing list of communities. Ask away if you have any questions or issues with any of the communities.

I also run the hobby and nerd interest website scratch-that.org.

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Joined 1 year ago
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Cake day: June 15th, 2023

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  • I’d prefer people ignore the noise. Star Wars fandom is always on the precipice of exploding into another fan on fan knifefight with the smallest provocation. I had hoped to have a space where people talk about what they enjoy, rather than fight over review scores and Twitter nonsense. But I am hesitant as well to strike down the discussion that people want to engage in.


  • SSTF@lemmy.worldMtoStar Wars@lemmy.worldThe Acolyte Review Boosting
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    1 day ago

    While shady behavior to manipulate reviews is not okay, I’m hesitant to engage with the discussion. The reason being that jumping down into this topic results in unproductive slapfights where everyone calls everyone else shills/trolls/whatever. Bringing that discussion to this community changes the tone from talking about Star Wars, to talking about people who are talking about people who are talking about Star Wars.

    There should be a space on the Internet to enjoy Star Wars, and to discuss and critique Star Wars content itself without being sidetracked by talking about how other people have wrong opinions.

    E-celebs whip up mobs of idiots. Corporations whip up mobs of idiots. I just don’t know if that’s something we really need to put a magnifying glass on here. This topic is something I’ve been thinking about for a while now.















  • I’ve done a lot of deep dives and this one specifically felt weird. Basically no enemies in the first stage. Made it through the second stage about mid way on ammo but we didn’t even call in a resupply pod. I guess maybe the devs wanted us to have lots of pods because of the low O2 on stage 3, but it was still just crazy easy.

    My team wasn’t speedrunning the mission or acting in any way overly coordinated. This was a blind run of random team members playing in an average way.









  • SSTF@lemmy.worldtoFallout@lemmy.worldWasteland Hoarding Simulator
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    2 days ago

    I wander in FNV and only keep what I can carry.

    In FO4 I find the material hunting to build up a base to be incredibly tedious and boring. Usually I’ll just console command max levels of raw materials so that I can build a settlement to my liking. This helps me because when I’m out in the wasteland I can focus on the ambiance, the quest, and the world without being distracted by having to make sure I bring home enough glue and springs. I essentially treat the base building and the wasteland questing like two distinct games.

    FO1 and FO2, well, I take what I can get as a vault dweller or chosen one.