most mods dont work on linux
Mods work just fine, it’s mod managers that sometimes don’t work.
If mods don’t have manual setup instructions, I install them on Windows, copy back to Linux the mod config file and happily play on Linux.
most mods dont work on linux
Mods work just fine, it’s mod managers that sometimes don’t work.
If mods don’t have manual setup instructions, I install them on Windows, copy back to Linux the mod config file and happily play on Linux.
The biggest problem NASA has is they operate under the whims of the US government, while SpaceX doesn’t.
Space research and operations require very long-term planning, you can’t change direction every 4 years, just because a new president has different ideas than the previous one, it’s already a miracle that NASA has been able to do what they’re doing in this awful conditions.
No wonder SpaceX took over. It’s not NASA’s fault but the US government.
We expect to roll out age verification processes to more regions in the future.
Why on earth do they want to apply this bullshit elsewhere? Isn’t the law UK only?
It’s a zero-day vulnerability but the article doesn’t say what it is.
Microsoft states it affects all on-premises servers, they say their cloud is not affected.
Finally an explanation that makes a lot of sense, thank you!
I removed Subnautica 2 from my wishlist the moment I read the founders were fired, and after this I surely won’t buy it.
It’s a shame tho, the first was fantastic and I had high hopes for this one (didn’t like BZ tho).
They’re past 95k now, go UK gooooo!!
I bet he would capable of saying it was his merit and we should all be grateful to him :D
We got big streamers like Asmongold and PewDiePie support, we even got the the attention of Elon Musk (not sure if it’s a good thing or not lol).
As for spreading the word, we are coordinating on Discord to try and reach as many as possible without spamming.
Yes, you need to be an EU citizen to sign and provide identity verification.
UK citizens have a separate “parallel” petition to sign.
Non-EU citizens can’t sign unfortunately, but they can still help by showing support and spreading the work, every bit helps :)
Well done Austria!!!
Go go go !!! We can make it !!! :D
I personally don’t think that “just playing” on a pserver is enough to realize what’s in it, you need to compile and setup one to truly understand.
For those wondering, you can check projects like TrinityCore, AzerothCore or CMangos, those are the most popular ones.
What? The client is free and downloadable by anyone, it’s not protected in any way, never has been, ownership is checked server-side on your account.
It’s not piracy, it’s copyright violation, they’re both crimes but they’re very different things.
Piracy is when you break a protection system, if you do it or if you take something on which a protection has been broken, you commit the crime.
If you just take copyrighted material you don’t break any law, rightfully so, otherwise you wouldn’t be able to watch any movie, read any book, listen to any music, etc. because they’re all copyrighted (intellectual work).
But if you publish said material without the authorization of the original author, you commit the crime.
I don’t know all MMOs emulators out there but I know WoW very well. Nothing has ever been stolen from Blizzard, private servers are ALL based on emulators written from scratch by the community by reverse engineering the client, they’re all opensource and hosted on GitHub. The code is legal.
The code alone tho is not enough to run a server, you also need data and some assets the are copyrighted, NOT protected, there’s no protection system involved, not even on the WoW client that has always been free and downloadable by anyone (ownership of the game/expansions is checked server-side).
If you take those things and run them on your own PC you don’t break any law - you would if you needed to break some protection system but there’s none on WoW.
But if you publish them you violate the copyright, that’s what private servers do.
You know, I wondered why PS was so strongly opposing this initiative since I thought he shouldn’t be affected by it … until I read his game terms linked on Steam:
This License will end automatically if you breach any of the terms. When this License ends you must stop all use of the Application and destroy and erase any copies you have.
Oh boy, that’s why lol.
Pirate WoW? What do you mean?
WoW server emulators are all opensource and hosted on GitHub, what’s there to pirate?
Of all the titles you could choose …
The article is interesting in that it talks about pushing towards open versions of kernel modules, instead of legacy ones, and of much broader scope that the literal 2 lines you chose as title.
Why not keeping the original?
Absolutely! I’m always amazed at what people have been able to achieve with WoW emulation, it feels like a miracle to me.
Even if Blizzard decided to sunset WoW, we could still play all first 3 versions of the game, people can even setup servers on their own PC and play them like they were single-player games, there are even mods that add bots or tune instances to make them soloable.
More recent versions are much more difficult to emulate unfortunately so none of them has the same level of playability of vanilla/tbc/wotlk and probably never will.
Then there are much less “lucky” games, in that the interest about them is so much smaller than WoW that there’s not enough manpower to reverse engineer them, it’s sad.
If we could have at least the server specifications, it would help community so much in preserving all MMOs.
I’ve been using it for a few years on my gaming desktop and I couldn’t be happier about it, it’s the distro that stopped my distro-hopping.