TheLongPrice@lemmy.one to Godot@programming.dev · 1 year agoBreak it up! Improving Your Godot Code Using Componentsnishchalb.github.ioexternal-linkmessage-square14linkfedilinkarrow-up176arrow-down10file-text
arrow-up176arrow-down1external-linkBreak it up! Improving Your Godot Code Using Componentsnishchalb.github.ioTheLongPrice@lemmy.one to Godot@programming.dev · 1 year agomessage-square14linkfedilinkfile-text
minus-squaremrsgreenpotatoBanned from communitylinkfedilinkarrow-up2·1 year agoIt’s a good practice to adhere to proper design patterns even on smaller projects. I also work solo on small projects :). It doesn’t really cost you anything to work with classes, it’d even say it’s easier once you get a hang of it
It’s a good practice to adhere to proper design patterns even on smaller projects. I also work solo on small projects :). It doesn’t really cost you anything to work with classes, it’d even say it’s easier once you get a hang of it