Yeah, Rust tries to find as many problems as it can during compilation. It’s great for those of us who want the bugs to be found ahead of release, not great for those who just want something out the door and worry about bugs only after a user reports them.
Different platforms have different values, and that also affects what people consider fun. At the other end of the scale you find the triple-equals languages like js and php, which a lot of people think are fun and normal, but some of us think are so wobbly or sloppy that they’re actually much harder languages than other, stricter languages.
If you value correctness and efficiency, Rust is pretty fun.
Yeah, Rust tries to find as many problems as it can during compilation. It’s great for those of us who want the bugs to be found ahead of release, not great for those who just want something out the door and worry about bugs only after a user reports them.
Different platforms have different values, and that also affects what people consider fun. At the other end of the scale you find the triple-equals languages like js and php, which a lot of people think are fun and normal, but some of us think are so wobbly or sloppy that they’re actually much harder languages than other, stricter languages.
If you value correctness and efficiency, Rust is pretty fun.