Dating apps have become enshittified and is why they are so ineffective. However, there is a huge opportunity for improvement. The core hypothesis my app is: a pay-per-mutual-match model that aligns user and app incentives. The mutual financial investment also makes users more likely to engage once they match.

My app doesn’t rely on complex algorithms or AI for matchmaking, as they perpetuate biases. Instead, I use a transparent system where users fill out a detailed questionnaire, and I match them based on their answers using SQL queries.

The app is built with open source software (Docker, Django, Flutter, and more!), so no vendor lock-in. This is the first app I ever made so it has been an incredible learning experience.

Ask me anything about my app, Qtpi, my tech stack, or my journey!

  • Chemo
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    22 hours ago

    Do I understand you correct, that I cannot like more profiles then I bought pledges? And then have to wait to get turned down by these profiles to get the chance to like again?

    • qtpi@programming.devOP
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      22 hours ago

      Yes. That is correct. It encourages thoughtful liking instead of mass liking and then deciding to pay or not later.

      If I let users like first and then put the paywall up when they match, users might shift the filtering part of the process to when they get hit with the paywall. Then there could be a scenario where a lot of unpaid matches are left in a state of limbo or cancelled. Which would be disheartening (I think) for the user network.

      • Chemo
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        4 hours ago

        Makes sense. But wouldn’t that make users extremely picky on the other hand. Like, “I like her, but better spare my Like for someone else that might come along”? Or is the idea that people just toss in money for everyone they like? That seems rather expensive to me.