The sequel to well-received underwater survival game Subnautica will be a live service game with both multiplayer and single player adventures. The news was revealed by indie developer Krafton and has…

    • verysoft@kbin.social
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      11 months ago

      A lot of UE games are low performance or use shit features (like TAA). You can make something which “looks good” quickly with the engine and a lot of devs do just that instead of taking their time to tweak things for better performance or visual fidelity. So instead we get stuck with blurry messes.