• Ms. ArmoredThirteen@lemmy.ml
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    9 months ago

    People still do that way too often in Unity when they don’t understand how to use Update() or FixedUpdate() correctly x.x

      • Robmart@lemm.ee
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        9 months ago

        All beth games do that with physics

        E: Actually did Starfield fix that issue?

        E2: It did, cool