I was watching the IGN overview on “No Rest For The Wicked” and they say that they abandoned the point-and-click system in favor of WASD because it was not precise enough.
I don’t mind it, either way is fine. However I love the League of Legends type of movement, it’s a factor that makes me still play the game.
(DotA has even better and precise movement mechanics but they are less fun I think)
It’s hard to master yeah, with the unlocked camera and all but I feel like you can be very precise and do exactly what you want: it is very satisfying.
What do you think? Do you know other games that use this point-and-click movement?
Whatever their reasons, I’m glad they opted for this. It makes the game translate better to controllers, and that’s just a more comfortable way for me to play games.