• BedbugCutlefish@lemmy.world
    link
    fedilink
    English
    arrow-up
    15
    arrow-down
    2
    ·
    edit-2
    8 months ago

    What, the open world genre? Maybe Elden Ring, but tbh it would have been better had it not been open world.

    I just don’t really get BotW and TotK, and fwiw, I am that, ‘played emulated with settings pumped for free’ person. They both just seem so repetitive, worth like, 5 hours of fun.

    Edit: to be clear, I did not turn off item durability or change any game mechanics, just resolution and fps. Item durability is a crutch the game relies of for balance, andnits annoying, but isn’t related to the central complaint I have: game is repetative. So much is just, same kind of luzzle again, same kind of fight again, and no cool rewards that don’t break. I don’t get what the appeal is.