cyu@sh.itjust.works to unions@lemmy.mlEnglish · 6 months agoUnionizing video game makers - workers struggle with "passion tax", writers for Red Dead Redemption 2 worked a hundred hours a week for three weekswww.npr.orgexternal-linkmessage-square1fedilinkarrow-up136arrow-down10cross-posted to: iwwunion@lemmy.mlunions@sh.itjust.works
arrow-up136arrow-down1external-linkUnionizing video game makers - workers struggle with "passion tax", writers for Red Dead Redemption 2 worked a hundred hours a week for three weekswww.npr.orgcyu@sh.itjust.works to unions@lemmy.mlEnglish · 6 months agomessage-square1fedilinkcross-posted to: iwwunion@lemmy.mlunions@sh.itjust.works
minus-squareAutoTL;DR@lemmings.worldBlinkfedilinkEnglisharrow-up2arrow-down1·6 months agoThis is the best summary I could come up with: The pressure on video game workers has intensified. They work long hours, face mounting layoffs and the games they make are more complex. Some employees call it a “passion tax” that must be addressed. The original article contains 34 words, the summary contains 34 words. Saved 0%. I’m a bot and I’m open source!
This is the best summary I could come up with:
The pressure on video game workers has intensified.
They work long hours, face mounting layoffs and the games they make are more complex.
Some employees call it a “passion tax” that must be addressed.
The original article contains 34 words, the summary contains 34 words. Saved 0%. I’m a bot and I’m open source!