Replying to a player on Twitter who said recent patches have made the game “unplayable,” Arrowhead CEO Johan Pilestedt conceded that he’s not satisfied with his studio’s current balancing approach.

“Hey, yeah I think we’ve gone too far in some areas. Will talk to the team about the approach to balance,” he wrote. “It feels like every time someone finds something fun, the fun is removed.”

  • LeadersAtWork@lemmy.world
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    7 months ago

    If I’m being honest, and because I’m still grinding for modules and such, I tend towards the Orbital Laser and Grenade Launcher with Supply Pack. It seems to trivialize pretty much everything when used correctly.

    I mean, imagine a Bug system where a hidden event is keeping tabs on common weapons used. The numbers show a large amount of explosives. Event triggers and says the Bugs have begun evolving to be faster and are spread out more, though less massive enemies appear, which would force a loadout swap to focus on agility within that sector.

    I dunno, things like that.

      • LeadersAtWork@lemmy.world
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        7 months ago

        It occurred to me that Helldivers has that kind of potential. What if the Bots and Bugs clashed in a previously unknown middle sector and we are sent into the chaos on the pretense of, “This is our chance, Helldiver! While those mechanized tyrants and grotesque arthropods are distracted with one another go down there and give them a lesson in Managed Democracy!”

        Different scenarios would balance equipment on their own, with maybe micro changes needing to be made for outliers. Of course this would probably also mean magnitudes more work.

        • Heavybell@lemmy.world
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          7 months ago

          So long as we’re airing our dreams, I would kinda love if eventually the player faction realised the real problem was the Super Earth government all along and we got to fight the rest of SEAF.

          No idea how the hell that would work mechanically, though.

          • LeadersAtWork@lemmy.world
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            7 months ago

            That sort of thing is my hope for a future Campaign. With it either ending with the Super Earth’s real leaders activating some form of failsafe alien reset button or if enough players complete the game some form of significant change of power balance in the Universe.

            Buuut yeah, dreams probably, unfortunately.