Sales of Final Fantasy 16 did not meet Square Enix’s high expectations, said president Takashi Kiryu. Last week the com…

  • QuarterlySushi@kbin.social
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    1 year ago

    While it’s a little more complicated than just compiling the code for multiple platforms, I do agree that the effort would have been worth it

    • Spike
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      1 year ago

      That’s why I said with the right engines. 😅 I know that some optimization of the graphical computing and input modules are a must. But it’s not impossible.

    • Awkwardparticle@artemis.camp
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      1 year ago

      DevOps Engineer in the gaming industry here. It’s a political problem. They want it to be exclusive for a platform to sell more of that platform. If you develop with porting in mind, you can port a game with a team of 1 to 5 and get it done in under a month, depending on the size of the game.