nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months agoDoom: The Dark Ages is introducing big changes to combat because id Software came to one core realization: "Every projectile mattered in the original Doom"www.gamesradar.comexternal-linkmessage-square27fedilinkarrow-up1141arrow-down16cross-posted to: games@lemmy.worlddoom@lemmy.sdf.org
arrow-up1135arrow-down1external-linkDoom: The Dark Ages is introducing big changes to combat because id Software came to one core realization: "Every projectile mattered in the original Doom"www.gamesradar.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months agomessage-square27fedilinkcross-posted to: games@lemmy.worlddoom@lemmy.sdf.org
minus-squarelaughterlaughter@lemmy.worldlinkfedilinkEnglisharrow-up2·6 months agoWhat do you mean by this? Genuinely curious…
minus-squareSidyctism2linkfedilinkEnglisharrow-up8·6 months agoThe original doom was released in 1993, not 2003
minus-squarelaughterlaughter@lemmy.worldlinkfedilinkEnglisharrow-up1·5 months agoOh, got it! Yup. In that context, that was quite the inaccurate sentence.
What do you mean by this? Genuinely curious…
The original doom was released in 1993, not 2003
Oh, got it! Yup. In that context, that was quite the inaccurate sentence.