cross-posted from: https://lemmy.world/post/16873587

A lot of people here seemed excited for these chips. It’ll be very interesting to see the gaming performance as this could bring in an entire new segment of portable devices running Linux if powerful enough to deliver solid battery life and CPU performance.

  • PenisWenisGenius@lemmynsfw.com
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    4 days ago

    What would be the possibility of there someday existing arm or risc v boards with pci-e slots that can take graphics cards? I don’t know that steam even lets developers make a arm linux version of their game or not, but in theory you’d be able to play open source compilable stuff from github.

    • Zangoose@lemmy.world
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      3 days ago

      This already exists to some degree, the Raspberry Pi 5 has 2 exposed pcie lanes and people have been (kind of hackily, since some parts of the driver depend on x86) getting AMD cards to run with the pi.

      I’m not an expert on drivers so I don’t know entirely how close fully functioning GPU support is but in theory there’s nothing stopping that from happening eventually.

      As far as I’m aware specifications/implementations that have been on PCs for ages like UEFI and PCIE are not architecture specific, but it’s just that a significant amount of code needs to be rewritten since it’s low-level enough that the CPU architecture makes a difference.

      (If someone is more knowledgeable on this, please correct me because this is all just my understanding and I could be wrong)

      • PenisWenisGenius@lemmynsfw.com
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        3 days ago

        Another part of it is the gpu bios. The gpu bios contains x86 opcodes that it expects the host system to run for gpu-specific functions like video mode switching and probably lots of other stuff. I know that Vesa bios extensions mode switching requires a pointer to the functions in the gpu bios which the cpu runs. I tried to make a platform independent Vesa driver one time and couldn’t figure out how to circumvent using the gpu bios for it since the functions you’re supposed to call are compiled for x86. Even the well-refined projects like Seabios still rely on the VBE pointers for non-legacy video modes.

        Legacy vga does also has a bios but it’s relatively not that difficult to circumvent using the bios on legacy vga cards, only issue is that legacy vga modes are mostly useless.

        I think there’s a newish way of doing this stuff that doesn’t involve Vesa or legacy vga but I don’t know what it is. This I’m sure is only one of the many problems that have to be overcome if someone wanted to hack a 1080ti onto a raspberry pi or something.