Literally barely any games that can’t be played on ps4 or Xbox one.

This ps5 almost feels like a waste of 500 bucks

  • dumpster_dove [he/him]@hexbear.net
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    5 months ago

    It doesn’t really make sense to force out a new generation of consoles for sales either, considering they’re often sold at a loss. I guess for player retention?

    • SuperZutsuki [they/them]@hexbear.net
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      5 months ago

      I never owned a console from the PS4/Xbone generation because they sucked so much. I ended up getting a PS5 and even if most of the games I play are also on PS4, they run better with much faster load times.

      • dumpster_dove [he/him]@hexbear.net
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        5 months ago

        Not always, but quite often

        Found this with a quick search (pcmag)

        Typically, when a new games console launches its price point is below the actual cost of manufacturing. But over time, through a combination of bulk component orders and the refining of the hardware design, the cost falls below the retail price. The PS3 was sold at a loss for nearly four years, the PS4 was profitable within six months of its launch, and the PS5 has taken eight months. Considering the novel new design and global chip shortages, that’s quite impressive.

        Microsoft doesn’t share Xbox hardware sales figures and has recently stated no Xbox console has ever turned a profit for the company