As far as I know there are these;

  • Camel case = coolFileName
  • Snake case = cool_file_name
  • Kebab case = cool-file-name
  • Pascal case = CoolFileName
  • Dot notation = cool.file.name
  • Flat case = coolfilename
  • Screaming case = COOLFILENAME

Personally I prefer the kebab/dot conventions simply because they allow for easy “navigation” with (ctrl+arrow keys) between each part. What are your preferences when it comes to this? Did I miss any schemes?

  • ElectricMachman@lemmy.sdf.org
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    3 个月前

    Oh, that was always the standard for Game Maker to differentiate between sprites and objects, which typically had similar names. It’s a difficult thing to unlearn!