Strategy teamwork and adaptability don’t show before, like, Master’s rank (top 0.1% of the player base). Below this rank, the game is mostly based on reflexes and timing, playing the same OP character as much as possible and remembering to go kill the big dragons or something
The ones that rely on motor skills a lot are usually like that yes
A slower-paced game like Dota2 starts to require strategy and teamwork earlier but you can still win games just by very being good at pushing buttons for half of the ranks
It depends. Because if you put 4 mediocre players on a call with each other in TF2, they will end up top of the leaderboard. However, most people who end up doing the most never communicate, they just press button good.
i disagree, league has an experienced player base, everyone above silver knows how to play their champ competently, on mechanics alone you can only get as high as plat, you need to actually know macro to climb higher
Strategy teamwork and adaptability don’t show before, like, Master’s rank (top 0.1% of the player base). Below this rank, the game is mostly based on reflexes and timing, playing the same OP character as much as possible and remembering to go kill the big dragons or something
So it’s like CS and probably most other teamplay games with ranking systems
The ones that rely on motor skills a lot are usually like that yes
A slower-paced game like Dota2 starts to require strategy and teamwork earlier but you can still win games just by very being good at pushing buttons for half of the ranks
It depends. Because if you put 4 mediocre players on a call with each other in TF2, they will end up top of the leaderboard. However, most people who end up doing the most never communicate, they just press button good.
i disagree, league has an experienced player base, everyone above silver knows how to play their champ competently, on mechanics alone you can only get as high as plat, you need to actually know macro to climb higher