nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 20 days agoSkyrim Lead Designer admits Bethesda shifting to Unreal would lose 'tech debt', but that 'is not the point'www.videogamer.comexternal-linkmessage-square68fedilinkarrow-up1200arrow-down13cross-posted to: pcmasterrace@lemmit.online
arrow-up1197arrow-down1external-linkSkyrim Lead Designer admits Bethesda shifting to Unreal would lose 'tech debt', but that 'is not the point'www.videogamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 20 days agomessage-square68fedilinkcross-posted to: pcmasterrace@lemmit.online
minus-squareKelly@lemmy.worldlinkfedilinkEnglisharrow-up4arrow-down2·19 days agoUnreal Engine was released in 1998, Creation Engine is derived from Gamebryo which was released in 1997. They’reTheSamePicture.jpg
minus-squarekaffiene@lemmy.worldlinkfedilinkEnglisharrow-up4arrow-down2·19 days agoJFC UE5 is not the same tech. It has had major changes over the years. Gambryo is in no way a modern engine. I have used both of these technologies. Have you?
Unreal Engine was released in 1998, Creation Engine is derived from Gamebryo which was released in 1997.
They’reTheSamePicture.jpg
JFC UE5 is not the same tech. It has had major changes over the years. Gambryo is in no way a modern engine. I have used both of these technologies. Have you?