- cross-posted to:
- linux_gaming@lemmit.online
- gaming@lemmy.zip
- cross-posted to:
- linux_gaming@lemmit.online
- gaming@lemmy.zip
For those who don’t know, Proton is the tool that the deck uses to run windows games on Linux. GE-proton is an alternative build of proton that includes extra fixes for games, media codecs to fix video playback, and more. You can easily install GE-Proton by going to the discover store in desktop mode, installing ProtonUp-qt, and then selecting GE-proton from there.
The way that GE-proton is improving mod support here is by recognizing common mod launcher .exe files such as skse_loader.exe
. If it sees a mod launcher executable in the game folder it will use that instead of the original game launcher.
How would this work? As I understand it, GE is used in things like Heroic or Lutris where you typically just point it to the exe directly (unless you own Skyrim on gog, I guess?). In that case, wouldn’t it be easy enough to point to the modloader exe rather than the main game exe?
Even if it could happen through steam (can GE be added to Steam?), wouldn’t Steam’s mandatory automatic update thing cause issues meaning you’d just launch it through your mod loader anyway.
Not sure where you got this from, but Proton, GE or not, has always been meant to be used within a Steam environment first and foremost.
If you have GE-proton installed, you can easily select it for any steam game by opening the game properties, checking “force compatibility tool”, and selecting the GE-proton version you want.
The tool ProtonUp-qt will also let change the setting per game as long as steam is closed. Just open “game list” and set the proton version per game.
If you install ge proton, on steam when you open compatibly options you can choose any version of ge you have installed. I use it all the time. I use proton up qt from the discovery store to manage ge proton versions.