Developing it for PlayStation would assuredly mean a delay, or lots of bugs

    • hoilst@kbin.social
      link
      fedilink
      arrow-up
      3
      ·
      1 year ago

      I’m not worried about the bugs so much as I’m worried about the half-arsed mechanics Todd slipped in here that Bethesda really doesn’t know how to do properly (crafting, base-building, romance) that’s outside the scope of their skills.

      I fear it’s gonna be “Todd Howard Tries To Clone No Man’s Sky, Mass Effect, And The Sims - But In SPACE! - And Fails Miserably”.