• atocci@lemmy.world
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    13 hours ago

    No it’s not like that. Unlike Minecraft Bedrock on PC, XBOX, PS, Switch, iOS, or Android, there’s no VR specific Minecraft version that can be installed. If you have Minecraft on PS4 or PC, VR support is already built in.

    For example, Skyrim and Skyrim VR are separate games, but Minecraft isn’t. They can’t just leave the VR version alone because there is no VR-only version and the only thing that determines whether you’re playing in 2D or VR is a flag that’s set on launch.

    Edit: Again, discounting the Gear VR version here because they dropped support for it long before Better Together happened and it can only be played on the Gear VR which was basically Google Cardboard.

    • Aatube@kbin.melroy.org
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      12 hours ago

      I don’t see how that’s a difference. They all use the same codebase, so either none of these platform editions exist or all of them exist.

      • atocci@lemmy.world
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        12 hours ago

        They’re the same codebase, but they all need to be bought separately from each other. Like, there will probably come a day when Minecraft Bedrock on Nintendo Switch stops receiving updates, but the PS5 version continues on.

        For there to be a VR version for them to just stop updating like that, a VR-specific version would need to exist in the first place. They can’t just abandon VR as-is but still have it available to be played like they did with Minecraft on the 3DS because there isn’t a VR version they can abandon.

        They abandoned the Gear VR verison, but that was a separate installation from regular Minecraft Bedrock and they could just stop updating that version of the app.

        • Aatube@kbin.melroy.org
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          7 hours ago

          Abandoning maintenance of the feature is pretty much just dropping the version. This just feels like needlessly pedantic talk to me. What matters is that this medium of play is now unsupported.

          • atocci@lemmy.world
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            6 hours ago

            They can’t really just leave a feature to start breaking as updates go on, especially not one that can cause as many problems as VR can.