• I Cast Fist@programming.dev
    link
    fedilink
    English
    arrow-up
    2
    ·
    12 days ago

    Oblivion’s leveling didn’t change from Morrowind, it also had that flaw that could really fuck you up if you didn’t optimize getting extra points in the minor skills before the major skills.

    I enjoy that Skyrim made leveling up simply a matter of gaining X points across skills, but how they ditched the attributes and went for +10 on one of Health, Stamina or Magicka made it feel kinda dumb.