So, I’m trying to print some older models from thingiverse and I have discovered that basically all the files I want to print have glaring flaws in them.
Internal free floating structures, connector pieces and holes that are the exact same size… So on and so forth…
Do I need to learn a software like CAD or Blender to fix these? I seem to be able to do some basic stuff in Orca Slicer but it honestly seems like as much of a pain to modify the parts there as it would be to use a real software.
Is there one that’s easier? I think I messed around with SketchUp once upon a time.
I am worried this feels like opening a can of worms just so that I can make a thing that already exists in a dozen forms better.
That’s all CAD software. You can’t just jump in and intuitively learn it by just doing it. It’s like trying to learn a programming language. You need a solid tutorial to explain the basics, at a minimum. Even with something simple like TinkerCAD.
FreeCAD was probably the worst choice. Give TinkerCAD a try. I know the FOSS community will hate me for saying this, but I like Autodesk Fusion for a full featured CAD package. It has a very steep learning curve, like all CAD software, and you need to watch some videos first. You will make a ton of mistakes and do even simple things wrong at first, but once you get going, it’s great to use.