Why do people still play Wolfenstein: Enemy Territory after all these years?That was our question as we flew out to The Netherlands for the 20th anniversary ...
I’ve been on the lookout for a game like Wolf ET, but I have never seen any game like it. Putting aside that it’s free, which definitely contributes to its ease of access, is there any other game with the diversity of objectives in a large online setting?
All other multiplayer games that I’ve tried are enjoyable, but follow very similar repetitive formulas of capture the flag, team deathmatch, etc. Games like CoD added some interesting game modes, and many games went the route of Battle Royale, but those are all the same as each other.
Wolf ET has a very good play style coupled with maps that each have their own objectives as if you’re playing single player campaigns but are actually online with real players, not npcs. It requires teamwork in the way I’ve only seen MMORPGS implement. But those RPGs are usually team work against NPCs.
Then there’s the custom maps and the community of mods that have expanded the game so much over the years that the only other games that come to mind to match this to me are (Open)RCT2 and Minecraft, which are already a games about building. So WolfET having such an extensive library of custom maps with custom objectives is just incredible and furthers the playability. I’m still coming across maps I’ve never played before after 15 or so years of playing myself.
So while I am surprised people still play it, I’m just as excited to keep playing periodically. But I also hope to find a modern game that implements the aspect Wolf ET implemented 20 years ago. Anyone find anything like it?
I’ve been on the lookout for a game like Wolf ET, but I have never seen any game like it. Putting aside that it’s free, which definitely contributes to its ease of access, is there any other game with the diversity of objectives in a large online setting?
All other multiplayer games that I’ve tried are enjoyable, but follow very similar repetitive formulas of capture the flag, team deathmatch, etc. Games like CoD added some interesting game modes, and many games went the route of Battle Royale, but those are all the same as each other.
Wolf ET has a very good play style coupled with maps that each have their own objectives as if you’re playing single player campaigns but are actually online with real players, not npcs. It requires teamwork in the way I’ve only seen MMORPGS implement. But those RPGs are usually team work against NPCs.
Then there’s the custom maps and the community of mods that have expanded the game so much over the years that the only other games that come to mind to match this to me are (Open)RCT2 and Minecraft, which are already a games about building. So WolfET having such an extensive library of custom maps with custom objectives is just incredible and furthers the playability. I’m still coming across maps I’ve never played before after 15 or so years of playing myself.
So while I am surprised people still play it, I’m just as excited to keep playing periodically. But I also hope to find a modern game that implements the aspect Wolf ET implemented 20 years ago. Anyone find anything like it?