Problem difficulty so far (up to day 16)

  1. Day 15 - Warehouse Woes: 30m00s
  2. Day 12 - Garden Groups: 17m42s
  3. Day 14 - Restroom Redoubt: 15m48s
  4. Day 09 - Disk Fragmenter: 14m05s
  5. Day 16 - Reindeer Maze: 13m47s
  6. Day 13 - Claw Contraption: 11m04s
  7. Day 06 - Guard Gallivant: 08m53s
  8. Day 08 - Resonant Collinearity: 07m12s
  9. Day 11 - Plutonian Pebbles: 06m24s
  10. Day 04 - Ceres Search: 05m41s
  11. Day 02 - Red Nosed Reports: 04m42s
  12. Day 10 - Hoof It: 04m14s
  13. Day 07 - Bridge Repair: 03m47s
  14. Day 05 - Print Queue: 03m43s
  15. Day 03 - Mull It Over: 03m22s
  16. Day 01 - Historian Hysteria: 02m31s
  • gerikson@awful.systemsOP
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    13 hours ago
    day 18

    bit of a breather episode

    As long as you ensure A* / Dijkstra’s (is there a functional difference if the edge weights are constant?) you’ll get the shortest path. Part 2 was just simulation for me, if I started in the state of part 1 it took a minute to run through the rest of the bytes.