Well, not entirely. There’s still plenty of AAA games that are generally considered great (Witcher 3, Gta 5, RDR 2, Cyberpunk, Last of us, etc.) but there are also many more that are “playing it safe” or straight up bad. Sequels like Call of Duty or Assassins Creed are almost impossible to tell apart, gameplay of too many AAA brings nothing new, and so on.
And then there’s AAAA Skull and Bones which was just absurd piece of shit.
I don’t get why you say well not entirety, then proceed to say something that has nothing to do with the bar being set anywhere.
Games come out good or bad, but if it’s a triple A it is expected to have a quality soundtrack, good voice acting etc, like a movie. Indies is forgiveable if they got simple stuff replacing those.
it’s a measurement of how much money was spent on development, it means absolutely nothing about the actual game and is very misleading.
It does mean something about the game. It losely sets the bar of expectations of quality.
Well, not entirely. There’s still plenty of AAA games that are generally considered great (Witcher 3, Gta 5, RDR 2, Cyberpunk, Last of us, etc.) but there are also many more that are “playing it safe” or straight up bad. Sequels like Call of Duty or Assassins Creed are almost impossible to tell apart, gameplay of too many AAA brings nothing new, and so on.
And then there’s AAAA Skull and Bones which was just absurd piece of shit.
I don’t get why you say well not entirety, then proceed to say something that has nothing to do with the bar being set anywhere.
Games come out good or bad, but if it’s a triple A it is expected to have a quality soundtrack, good voice acting etc, like a movie. Indies is forgiveable if they got simple stuff replacing those.