Hey, i want to learn how to use the godot game engine to act upon my game design dreams.
Only Problem is i never used a game engine. I have limeted experience creating games in dosbox with python.
And i am looking for fun beginner challenges that i can finish within around an hour! what do you think i should do in godot to learn the fundamentals?
For example: Create a character that needs to jump to win. Challenges of that sort. Hope to get some achivable, creative promps :)
@SorryforSmelling Make a door in 3D - up to you to decide how the interaction with it works - do you press a button to open it, does it open automatically, …?
Then add a mechanic for the door being locked or unlocked, and a key that the player must pick up in order to unlock the door.
Why this challenge? Because it’s a fairly small and self-contained thing, that can nonetheless involve a lot of different engine features. Try to make it really nice to interact with!
this sounds like a good entry for 3d i feel like. at least it sparked an idea on what i could do