- cross-posted to:
- inedible_apple@discuss.online
- apple@lemmy.ml
- cross-posted to:
- inedible_apple@discuss.online
- apple@lemmy.ml
Excited or curious about the Vision Pro? Let’s discuss it here.
I haven’t been this excited about something since the original iPhone. I want one so bad. Telling myself I’m going to wait for the 3rd gen tho. Can’t afford one anyway.
___I’m excited, not so much for this product (since it’s clearly for developers, business or the rich only) but what v3 will be like. The focus on AR is smart IMO, and the performance and fidelity I’ve heard from every reviewer is very encouraging. As someone that works on computers all day everyday (and has for 35 years) the possibility of getting rid of monitors and being able to use any space to work is interesting. I’m getting too old to sit at a desk all day. 😄
I think Apple has created the best VR headset ever. Sadly, I just don’t care about the product category.
When they get it down to a pair of glasses, I’ll care more.
This has largely been my take also. The technology in it is phenomenal. But the use cases they demonstrate especially from the consumer side make me question if we want wearing goggles to be normalized in society.
Even with Eyesight, I’d feel awkward wearing this around my family.
My kids have bought 2 different VR headsets for the Sony Playstation. They hardly ever use them. And games was the big use case for this.
Microsoft recently laid off their entire hololens team.
VR is a category that’s dying.
This is like Apple’s Newton. Phenomenal technology that isn’t in the right form-factor for consumer adoption.
I really want to try it out, as of right now it seems too gimmicky tbh.
Looks like it is going to be more AR than VR, and they aren’t looking at games at all based on the demos?
Also I imagined the form factor would be different to be honest. IMO if it’s gonna be AR, something like Google Glass or those North glasses (that Amazon killed) would have been much nicer. But I guess it is also OK as it is since it’s meant to always be tethered to your machine.
A bit disappointed so far, mainly because I can’t justify it with the price. But Apple always surprises so I guess I’ll wait until the first few apps/games come out.
Maybe it’s not powerful enough to run AAA games yet so didn’t want to push that aspect.
It’s supposed to have 100 games available at launch. That said, it uses an M2 chip, so it should be powerful enough. I think game titles weren’t announced because there’s still at least 8 months left before launch. No need to spill the beans yet on everything.
Do you think the M2 chip is powerful enough to run games at the same time as the other stuff? I wonder if the processing needed to manage the sensors and cameras etc has enough spare to run a game.
Having said that, I think games are inevitable, especially with the announcement of the porting tool.I would assume all that stuff is handled by the R1-chip.
I’m surprised at the price point - why not sell it at a loss (Apple can afford it) to drive uptake, which would increase app development, which would drive sales etc?
Then as mass production and supply chain issues become moot post pandemic, they start to make a profit, and sell more. If sales stall because of the current global cost of living crisis, it might not take off. I’m really excited for it, and can afford one but it’s hard to justify at that price. Make it 2k and see how many sell.Weirdly I think Apple is in a position where they don’t need a wide install base to drum up developer interest. Everyone knows it’s a land grab and first movers’ advantage is huge in a new ecosystem and I think we all know that a lower price Apple headset would sell like hotcakes. So devs can (and likely are) invest early as if the install base already exists.
I don’t think Apple has ever sold at a loss unless they were liquidating stock that didn’t move.
For perspective, my first retail Apple purchase was a PowerBook 100.
Once you sell low, you can never sell high. Apple doesn’t necessarily feel confident they can drive a lot of purchases after the hardware itself. If enough people try it and feel “Oh wow, this is cool for watching videos!” they’ll never buy more apps/games.
Curious, but not curious enough to drop $3,500 on it. It looks amazing, but I can’t justify spending that on something that is a single user experience.
Yeah, it’s not for the mainstream right now, but wait for when it’s smaller and more affordable.
I wonder if they will allow demos in the Apple Stores. I can only imagine the lines if they do.
Issue with that for me would be hygiene. VR headsets get sweaty fast.