Hi everyone,

I’m a complete beginner with Blender and I’m about to start a project where I want to model a cyberpunk-style mask. I have a 3D face scan of my own face, and I’d like to design the mask so that it fits properly later on.

I haven’t started the tutorials yet, but I found Computer Explained 3D Modeling in Blender and the first Donat video quite interesting, especially for navigating within Blender. Before diving into modeling the mask, I’m looking for additional tutorials or tips that could help me with this specific project.

If anyone has suggestions for helpful resources or techniques, I’d really appreciate it!

Thanks in advance!

  • aradgus@lemmy.ml
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    7 hours ago

    there is a guy how does a lot of robot modeling, there he uses a two subdiv workflow that is really good for doing simple and fast hard surface stuff. I think i would do it like that, here a link where the workflow is explained: https://youtu.be/FB8rBDLw3iE

    its probably good, that when you have no reference for the head to take a base mesh from https://www.blender.org/download/demo-files/

    I used the human base mesh bundle a lot as a reference when i did masks

  • SkaveRat
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    9 hours ago

    What kind of style are you looking for?

    Generally, you will want to look for hardsurface modelling. Plenty of videos on that topic available (and a bunch of good plugins)