I am not a die-hard Commander player, but I play Commander sometimes. If youâd like to say the same, but the process of buying in seems daunting, hereâs a walkthrough that I wrote up for some friends recently.
Preface 1: If you just need something to play Magic with and you donât care whether itâs unique or suits a particular playstyle, you donât even have to bother with this guide. Wizards of the Coast sells pre-constructed decks (âpreconsâ), usually multiple new ones every few months. Go to your local game store and tell them you want a Commander precon. Theyâll get you sorted.
Preface 2: Weâre going to be using the fan-built EDHREC web site. It should be noted that EDHREC decks are sourced from internet randos and thereâs no guarantee that theyâre any good. If youâre a total newbie and donât know how to evaluate a Magic deck, Iâm not saying youâre likely to end up with trash, but you should be aware that thereâs a risk. If possible, get a second opinion before you buy.
Finding a Commander deck on EDHREC and then buying it
1) Go to https://edhrec.com/ .
2) In the menu at the top of the page, click on âTagsâ, then either âThemesâ, to choose a deck based on how it plays, or âKindredâ, to choose a deck built around a certain creature type.
3) Look through whatâs on that page to find something that appeals to you.
If the list of themes is overwhelming, allow me to suggest:
- âGroup Hugâ: Your cards benefit everybody. Other players wonât be in a hurry to eliminate you because theyâre benefiting from having you around. Sometimes you can use this leverage to play politics: âIâll give you X bonus if you donât attack me this turn.â
- âPillow Fortâ: Build up defenses that make you the hardest player to attack. Let the other players pick each other off, then, once one or two are gone, you come out of your shell and clean up whoeverâs left.
If the list of creature types is overwhelming, just pick Cats. This is the internet; I donât know what other advice you expected.
4) Click through and look at the âTop Commandersâ section to find one that seems fun. Or has cool art, or a funny name. Whatever strikes your fancy.
5) Click through to that commanderâs page, then click the âDecksâ button in the middle column.
6) Sort by the Price column. Now, we need to pause for a moment here to talk about price. Magic is an expensive hobby. You may see some decks going for thousands of dollars. Ignore them. But at the same time, you donât want to buy the very cheapest ones, because they may be underpowered. My highly subjective and probably unreliable opinion is that if I bought a deck off EDHREC that cost less than $100, Iâd be worried about whether it could keep pace with most precons. If you have a particular playgroup that youâre going to be joining, talk to them and ask how much their decks cost, then try to match that. Or show them the deck youâre thinking of buying and ask if it seems like it can hang. But if you donât know who or what youâll be playing against, then yeah, Iâd aim to spend at least $100, and plan to upgrade later on as you get a feel for your deckâs weaknesses.
(As I write this, the Commander brackets system has just been announced and is still in beta. Depending on how far in the future youâre reading this, that may be useful as an additional tool to help you balance your decks with your group.)
Note that the price data here is just a guess; youâll find out your real price later. You may also wish to consider the âSalt Scoreâ, which tries to estimate how angry the deck will make other players (higher is angrier).
7) Once youâve found a likely candidate, click through and spend some time looking over the list. Does it have a reasonable mana curve? Fun cards and combos?
8) If you decide you like it, click one of the âBuy this decklist fromâ links. Card Kingdom is a single large seller whereas TCGPlayer is a marketplace that aggregates many sellers of varying sizes. You are more likely to find all the cards you need at TCGPlayer, but also more likely to get eaten alive by shipping fees.
9) Click whatever you have to click on those pages to make them search for your cards.
10) If youâre very lucky it will find all of your cards. More likely, a few will be missing. Figure out which ones are missing and decide what you want to do about them. Buy them from another source? Replace them with something similar from your collection, or borrowed from your friendsâ collections? Go back and pick a different deck?
11) Once youâve settled on the cards youâre buying, go through the checkout process. Consider adding some sleeves (check how many youâre getting per package) and a Commander-sized deckbox.
If your deck makes a lot of tokens you might also consider buying some of those tokens, but itâs not essential. You can always make your own tokens by cutting up some index cards or a CVS receipt. Using random junk as Magic tokens is a long and venerable tradition and you should never let anybody make you feel bad for it.
I am not sure if I would recommend pillow fort or group hug to new commander players. While these themes make it relatively easy to be the second place, me feeling is that it needs some experexperience to turn it into a win. But that is just my gut feeling.
You might be right. My thinking was (1) theyâll help you avoid being knocked out first, and (2) they probably donât make a million tokens or counters that will make the board state hard to keep track of. But if anyone has other suggestions that fit that bill, Iâd welcome them.
I think I would recommend a stompy deck. It is very honest in what it does, so you donât need to play mind games. Yes, you need to find out where to send your creatures, but that is an important skill to learn in the beginning.