Although I have played and enjoyed some of the crunchier games out there, sometimes they just start to feel more exhausting than fun. I’ve also found it hard to get players to buy into games where you have 20+ different questions/choices during character creation.
Ontop of those, sometimes a systems release schedule has made me stop wanting to run the game, I am personally not a huge fan of games that put out 3+ books a year,
How much is too much for you/your table?
Valid opinion, I just never had the feeling with any of the system I enjoy. What would be an example in your view?
I think that several Starfinder books can be an example of “we are putting this out because we have to put something out.”