Hey Dungeoneers!
I’ve got some news to share about v2.2.0. The new caves quest isn’t ready to show off yet, so in the meantime I am releasing the other content in v2.2.0 as an early beta!
I love this game so much. I can’t believe how much support it’s continued to get. If you’re like me and you enjoy the game, but struggle to get good, I want to plug my favorite YouTuber, RunningFromCake.
He does a great job teaching how to improve and explains his thought process thoroughly.
Thanks for the new release Evan. I have just updated but had an existing game that now crashes every time I get to the troll quest. Not sure if it’s a bug?
Betas are generally a bit unstable for the first day or two. I’ll likely release a BETA-0.2 tomorrow with bugfixes. Which platform are you playing on?
Android phone, thanks!
Thanks again for putting this great game on iOS.
I love this game!
Anyone know if it’s possible to run it on Wayland natively without Xwayland?
This is likely rooted in the graphics and window management libraries Shattered uses (libGDX -> LWJGL -> GLFW). Hopefully those dependencies will eventually update to natively supporting Wayland.
GLFW
This one supports wayland, I installed the required package, but it didn’t work. I guess that other components doesn’t support it. But thanks!