The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 16 hours agoSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldimagemessage-square159fedilinkarrow-up1497arrow-down118
arrow-up1479arrow-down1imageSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 16 hours agomessage-square159fedilink
minus-squareCethin@lemmy.ziplinkfedilinkEnglisharrow-up1·8 hours agoWe technically aren’t at max roundness. Almost every rendered now renders polygons, but it’s possible to make a rendered to other shapes. We can render a perfect cylinder if we want to, or whatever shape you can define mathematically.
We technically aren’t at max roundness. Almost every rendered now renders polygons, but it’s possible to make a rendered to other shapes. We can render a perfect cylinder if we want to, or whatever shape you can define mathematically.