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RSS Bot@lemmy.bestiver.seMB to Lobste.rs@lemmy.bestiver.seEnglish · 3 months ago

No-engine gamedev using Odin + Raylib

zylinski.se

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No-engine gamedev using Odin + Raylib

zylinski.se

RSS Bot@lemmy.bestiver.seMB to Lobste.rs@lemmy.bestiver.seEnglish · 3 months ago
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  • gamedev@programming.dev
Games can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib. Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine! There are no objectively best ways to create games.

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