• Otome-chan@kbin.social
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    1 year ago

    vibe honestly. When it comes to something like the ps2 it still feels particularly “modern” in style. whereas the ds is basically just a portable n64 which decidedly feels retro.

    If i had to pick something that really solidified what counts as “retro” it’s: 2d consoles, and the very first jump to 3d consoles. anything newer doesn’t really feel retro, even if it’s admittedly old.

    Examples: n64 and ps1 definitely feel retro. similarly, the psp feels retro. the gamecube and ps2 however, don’t feel retro. likewise the wii does not feel retro. The DS, despite being newer than the ps2, still has that “crude 3d” aspect due to it being the 2d->3d jump. whereas the ps2 doesn’t, as that happened with the ps1.

    Ultimately though, the ps2, gamecube, xbox, and even wii, all have that “old, but not retro” vibe going on which idk what the word to use there is. like it wouldn’t feel improper to talk about them to another retro gamer, but it also seems wrong to call them retro, if you get what i’m saying.

    • cacheson@kbin.socialOP
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      1 year ago

      Ah, yeah, that makes sense. I tend to describe Terraria to people as “2d Minecraft for the Super NES”. It’s a lot newer than that, and obviously wouldn’t run on SNES-level hardware, but it’s very much got the 16-bit retro aesthetic.

    • Saturdaycat@kbin.social
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      1 year ago

      Never thought of it that way, good points !

      Although seeing ps2 remasters, like oneechanbara, made me nostalgic for the way ps2 menu systems were designed. Definitely felt a bit retro if not in the “retro feel” sense