ono@lemmy.ca to Linux Gaming@lemmy.worldEnglish · 1 year agoDwarf Fortress: We have Linux compiling and playablestore.steampowered.comexternal-linkmessage-square12fedilinkarrow-up160arrow-down12cross-posted to: dwarffortress@forum.stellarcastle.netgames@sh.itjust.worksPCGaming@kbin.social
arrow-up158arrow-down1external-linkDwarf Fortress: We have Linux compiling and playablestore.steampowered.comono@lemmy.ca to Linux Gaming@lemmy.worldEnglish · 1 year agomessage-square12fedilinkcross-posted to: dwarffortress@forum.stellarcastle.netgames@sh.itjust.worksPCGaming@kbin.social
minus-squarelhx@lemmy.worldlinkfedilinkEnglisharrow-up2·1 year agoHave they announced any attempts to refactor some of the heavy algorithms like pathfinding to take advantage of more than one CPU thread?
minus-squareono@lemmy.caOPlinkfedilinkEnglisharrow-up2·1 year agoIt appears so: there is now a(n experimental) multithreading option in the game settings that makes the game even faster! https://store.steampowered.com/news/app/975370/view/3655282771707693473
minus-squareCrypticCoffee@lemmy.worldlinkfedilinkEnglisharrow-up1·1 year agoLooking forward to that. My game died an FPS death on top hardware. DFHack couldn’t save it. Couldn’t bring myself to invest again yet.
minus-squarelhx@lemmy.worldlinkfedilinkEnglisharrow-up2·1 year agoSame here. I really want to play fortress mode again; but, FPS death prevents me from enacting my vision. :)
minus-squareAwwab@kbin.sociallinkfedilinkarrow-up1·1 year agoYes. I believe that they actually have some of that available on the beta branch right now. Putnam has also been adding support for gpu offloading as well.
Have they announced any attempts to refactor some of the heavy algorithms like pathfinding to take advantage of more than one CPU thread?
It appears so:
https://store.steampowered.com/news/app/975370/view/3655282771707693473
Looking forward to that. My game died an FPS death on top hardware. DFHack couldn’t save it. Couldn’t bring myself to invest again yet.
Same here. I really want to play fortress mode again; but, FPS death prevents me from enacting my vision. :)
Yes. I believe that they actually have some of that available on the beta branch right now. Putnam has also been adding support for gpu offloading as well.