I’ve been enjoying it, but yeah… I was hoping for more shenanigans if you crit (fail or succeed). I got a crit success early on and really wished it would have had more of an effect than just, “you passed your check”.
I think Solasta felt more like a D&D campaign than BG3 to me.
I wouldn’t say it’s better than BG3, but I liked you played more as a party instead of a protagonist with companions.
Neither of those are gonna offer as much shenanigans and nonsense than a table can (or vtt).
I know Balders Gate 3 is great and all, but it doesn’t capture this kind of nonsense that makes DnD awesome.
I’ve been enjoying it, but yeah… I was hoping for more shenanigans if you crit (fail or succeed). I got a crit success early on and really wished it would have had more of an effect than just, “you passed your check”.
You get some bonuses from critical successes in dialogue, usually there’s something extra to be revealed
I think Solasta felt more like a D&D campaign than BG3 to me.
I wouldn’t say it’s better than BG3, but I liked you played more as a party instead of a protagonist with companions.
Neither of those are gonna offer as much shenanigans and nonsense than a table can (or vtt).