alyaza [they/she]@beehaw.orgM to Technology@beehaw.orgEnglish · 1 year agoWhy did the metaverse die? Because Silicon Valley doesn’t understand the concept of funwww.fastcompany.comexternal-linkmessage-square114fedilinkarrow-up1205arrow-down11cross-posted to: hackernews@lemmy.smeargle.fanshackernews@derp.footechnology@lemmy.ml
arrow-up1204arrow-down1external-linkWhy did the metaverse die? Because Silicon Valley doesn’t understand the concept of funwww.fastcompany.comalyaza [they/she]@beehaw.orgM to Technology@beehaw.orgEnglish · 1 year agomessage-square114fedilinkcross-posted to: hackernews@lemmy.smeargle.fanshackernews@derp.footechnology@lemmy.ml
minus-squareflipht@kbin.sociallinkfedilinkarrow-up1·1 year agoThis describes what I want - being able to have relatively blank walls/spaces that light up and fill up with content when you’re wearing the headset.
This describes what I want - being able to have relatively blank walls/spaces that light up and fill up with content when you’re wearing the headset.