Yeah, no, Fallout 4 has always had issues, but they mean the face gen thing. There was a bug introduced last year (like a year and a half ago!) that, apparently, if the game randomly generated a certain set of choices in its random NPC generator, be it a settler or a raider, the game would crash if you approached them. Modders approached them with a fix and they said “nah it’s fine.” The problem got way worse if you were running Sim Settlements because it generates something like twice as many settlers (more?) than the base game.
Bethesda claim they fixed the bug with the 10th anniversary edition, but fans and modders say they broke other stuff.
Yeah, no, Fallout 4 has always had issues, but they mean the face gen thing. There was a bug introduced last year (like a year and a half ago!) that, apparently, if the game randomly generated a certain set of choices in its random NPC generator, be it a settler or a raider, the game would crash if you approached them. Modders approached them with a fix and they said “nah it’s fine.” The problem got way worse if you were running Sim Settlements because it generates something like twice as many settlers (more?) than the base game.
Bethesda claim they fixed the bug with the 10th anniversary edition, but fans and modders say they broke other stuff.