You can of course plan the big lines of the campaign, but the more precise you get and far ahead of the present, the more you will either lose or railroad to not lose. Both suck
You can of course plan the big lines of the campaign, but the more precise you get and far ahead of the present, the more you will either lose or railroad to not lose. Both suck
Me: Planning 1 session in advance.
My players: Getting through 1/3 of what I expected and planned for.
Honestly kind of a godsend when that happens.
Thats why I never stop my players from roleplaying. It saves on preps