Let me preface by saying that Valheim is by far one of the most screenshottable games I have played.
A big part of Valheim is exploration and the lighting in this game is stunning. I like the sense of danger that this screen shot exudes: a lone viking walking through a thick forest, seemingly alert for any enemies lurking behind the next tree.
The first thing that comes to mind for me, is an idyllic glade where a naked viking is crushed to death by the first tree he cut down.
Oh yes. My first death was running naked into a herd of angry boar wielding only a club.
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Long time since I played it. But what a magical world it was, very atmospheric and immersive
Tons of stuff was added in recent months, I am giving it another from-scratch go these days, to explore new content :) Last I knew was mountain dungeons.
What’s been added since Ashlands?
Okay, let me rephrase “recent months” to “since I last played and found mountain dungeons” :) Ashlands is included in the “new stuff” for me. And then some - I am trying to find out at the moment.
Ah. I thought I missed an update, that’s all. I figured it wasn’t Deep North. My group still has not done anything more in Ashlands than establish a small foothold, so I wouldn’t say we’re up to date on Ashlands anyway. We shy away from spoilers and meta tips, but I think that ambition outweighed our real life resources this time
My friends stopped playing on my Valheim+ server when we got to the plains. Here’s to hoping we can get back to it in 2026.
I’m rooting for yous! I feel bad we abondoned it (effectively) but, every once in a while, I hop on to grind some resource collecting and meal prepping and I actually feel some awe. We built and rebuilt so much over the years. It’s been ~400 hours well spent in a beautiful environment.
I do ego-boost myself by bringing mistlands gear to the swamp and devastating the local fauna. Finally, we have enough iron!*
*they did not, in fact, have enough iron
Highest boss I killed (once) was Yagluth, too… But later patches to the mountains looked promising, and now there’s more gear and some (one?) more mob(s) in the dark forest - fun thing to run into unexpectedly :)
I just wish that IronGate would stop being blockheads about implementing plugin management natively. The most popular (possibly the only) plugin framework requires trusting some fan-made software, which I won’t install on my systems :/
All I want is being able to take smaller pets through portals :p
Inremeber the dungeons in the swamps and those fucking mosquitoes
To be honest, I loved the swamps. The sunken crypts are too easy. I died many times in swamps, but never in a crypt. The stagbreaker and iron sledge are your friends.
Same - I loved leaving pathways blocked and using the iron sledge to beat enemies to death from the other side!
I’m holding off until 1.0 but I’m dying to play this again. Made some of my favorite gaming memories of all time playing it with friends. We decided our next run will have some rules:
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Aside from emergencies, either build a town or an outpost, no crappy 1 roof “houses”
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All towns and outposts must be connected by a visible road. Road signs must be placed along the routes
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All towns must have lore connecting them to the greater lore. All public buildings must be staffed by tamed boars. We call this boar store lore.
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Nah, not nearly enough chopped down trees to really capture the spirit of the game.
Incredibly screenshottable for sure. Often idyllic, sometimes treacherously so.
I call this one “I have so many followers! 🫶”
But also a game that isn’t Minecraft but with so much open world building, I love it.
Merry Yuletide
Oh man this games a good time for sure but once you hit the Mistlands the difficulty curve gets steep. Them seekers and…flying ticks?.. Well theyr rough. The Ashland’s is a whole nother level of holy shit! I ended up making my base on a trio of spikes in the ocean to stay away from land




