There aren’t many games like them around tbh.

  • save_vs_death [they/them]@hexbear.net
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    20 days ago

    that it is, pillars is probably closer writing-wise, i guess, but it’s also a full ass rpg where the stats and equipment matter, and that feels like it’s against the spirit of the games

    edit: and yeah you can turn the difficulty down to it not matterting, but like, the game wasn’t made for that; it was made so that combat is a big part of the content, at that point you might as well be reading a visual novel (which i highly encourage)

    • LaGG_3 [he/him, comrade/them]@hexbear.net
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      20 days ago

      at that point you might as well be reading a visual novel (which i highly encourage)

      screm-cool Hell yeah skeleton-motorcycle

      That’s also why in my self deep-nesting I suggested stuff like Citizen Sleeper. RPG adjacent game with lightweight rules. Dustpunk was another one with a steampunk communist revolution bent.

        • LaGG_3 [he/him, comrade/them]@hexbear.net
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          20 days ago

          I think so. They were on here a little while ago, but I’m struggling to find the post.

          I liked the game, but the mechanics didn’t have the same level of ludo-narritive synergy to me that the Citizen Sleeper games did. Granted, Dust Punk has a big part involving organizing a revolutionary movement and I’m a bad leftist IRL lol - the struggling to get by in Citizen Sleeper just felt more relatable to me.