I’m not sure if this is the right magazine to ask this because it doesn’t pertain to pen and paper game.
With Baldur’s Gate 3 release closing in I would like to learn how to make a mechanically sound character. How to distribute points, what abilities to take, why take them etc. Up to this point with cRPGs I was winging it and basing on gut feeling and brief in game description but for this one I would like to construct a proper character.
I’ve tried googling but everything I’ve been able to find either focuses on “make a backstory” and glosses over “here toss in those points” or is a full on dissertation about mechanics.
I’m looking for something lighter and easier to digest
You don’t mention dwarves when talking about races. Wouldn’t they also be decent with + to con and str and some axes/maces bonuses?
Mountain dwarves are indeed a strong selection with +2 Con +2 Str and poison resistance. However, everything else about their kit is pretty lack luster, being either covered by the class, or something that is unlikely to come up in a campaign.
The races I listed above have decent stats, but also bring something unique to the character. I mean, beside the humans/custom which trades extra abilities for feats.