Actually used to be a member of a forum focusing on the Golden Sun games. I was very impressed with them back in the day; they felt like a prime SNES-era JRPG designed for the GBA. I especially liked how the Psynergy system was used for puzzles outside of combat; non-combat uses of magic is something I’ve considered to be lacking in JRPGs generally, so it was a nice curiosity.
Actually used to be a member of a forum focusing on the Golden Sun games. I was very impressed with them back in the day; they felt like a prime SNES-era JRPG designed for the GBA. I especially liked how the Psynergy system was used for puzzles outside of combat; non-combat uses of magic is something I’ve considered to be lacking in JRPGs generally, so it was a nice curiosity.